My favorite type of mobile games are tower defense games. 2 of my fave games are Catch-A-Prince and Crystal Defenders.
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Catch-A-Prince |
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Crystal Defenders |
So naturally I decided to try a stab at making my own tower defense game. I started last summer and worked on it for a while but got caught up on my summer research and then senior year started. Senior year's over now and I'm heading to PAX Dev at the end of August. I'm hoping to network and show off a game. Instead of making a new game from scratch, I decided to pick up my little tower defense and really work at it!
The game's called "Protect the Jollof". For my non-African readers, jollof is a common food in West Africa. It looks similar to brown rice and jambalaya rice. So, essentially, you are protecting a pot of jollof from invading insects.
When I started working on the game last year, I used Aiden Fry's tower defense tutorial. The tutorial is split into 10 parts. I started with parts 1-4. The tutorials are down but the source code can be found at
http://aidenfry.tk/
As of this writing, I haven't changed much in the game. I pretty much just opened it up in Xcode to make sure it still ran.
The items at the bottom are suppose to be cans of bug spray. I might change it to a clip art image of a can of bug spray. Also, the ants are walking backwards but that's a simple image flip.
Currently, the game crashes when an ant makes it to the end of the screen because I haven't added any end game boundaries. I want to add a life meter at the top right that is a picture of jollof and decreases each time an any make it to the end. I think I'll work on adding that at some point this week in between all the World Cup madness.
Until next time!